These are all created manually by artists. Most avatar solutions have created a layer of game-ready stylized avatar features (hair types, face types, body types etc.). We want to enable other businesses like game-ready or social-media avatar solutions and apparel companies alike. Meshcapade is solving the computer vision problem of bringing people’s physical reality and their real motion into digital spaces. We are building the avatar infrastructure layer that enables everyone else, including all other avatar companies to do a lot more. How is Meshcapade different from other avatar solutions? It enables us to create neural networks and machine learning models that can convert any form of limited input data in to digital 3D humans. And SMPL is the foundational codec layer of the metaverse. Our platform is powered by our generative model, SMPL. The platform can create realistic, accurate 3D avatars of humans from any source of data, including: We have combine computer vision, graphics and machine learning to provide an avatar-as-a-service platform that enables the avatar layer underlying e-commerce and the metaverse.
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